In general, I think the internet has a lot to offer. So much so, that many of its downsides go unperceived by its users. Along with its stereotypical criticisms, such as the abundance of spam, pornography, and hackers, I’ve already addressed an unfortunate cultural downside of the internet. Not to become the Debbie Downer of the internet, I’ve got another bone to pick with our Skynet overlord.
I was born in 1989 to a hardware engineer father and a videogame testing mother, and as such, our family was always on the cusp of technology. My brothers and I had the privilege of utilizing every OS as they were released. Our young minds were filled with DOS directories that became something like passwords to our favorite 8-bit games. We were even playing LAN games over our house’s network before “multiplayer” was even a standard game type. Okay, so we were a little young for Usenet and the Atari, but for the most part, we matured right alongside the computer.
This parallel becomes exceptionally relevant in the early 2000s. The internet became a commonplace fixture only a few years previous, and was in a period of commercialization. One of the ways devised to make money on the internet is what we would now call “social networks,” though at the time were known simply as “blogs”. To say that my middle school years were dominated by online interaction would be an understatement. To the children of Silicon Valley families, the internet replaced many of the downsides of awkward middle school interactions. Popularity was determined by how many comments received on angsty blog posts, and “going out” referred less to dates and more to the amount of time spent chatting on AIM.
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